🔥 Founding rate — first 100 members lock in $4/month forever. Price doubles after.

The only platform
that gets you hired.

Studios don't care where you studied. They want to see what you've shipped. Shipmates gives you a structured brief, a matched crew, and a verified playable game with your name on it — in 6 weeks, for less than a coffee a week.

Everything included at $4/month
A professionally written game brief with clear deliverables
A matched crew — developer, artist, composer
A shipped, playable HTML5 game with your name on it
A permanent hosted portfolio page — verifiable by any studio
Peer ratings that build your reputation with every project
Access to every game ever built on the platform
A path to charging for your work as a Navigator
Founding Member badge — locked forever on your profile
If it's not worth it after 7 days, full refund. No questions. You take zero risk.
J
M
S
R
Open Brief · 6 weeks
Echoes of the Deep
A short atmospheric platformer set in a bioluminescent ocean. 2D pixel art, original score, Unity-based.
✓ Developer ✓ 2D Artist ● Composer needed
Your profile
Discipline · Shipmate
Claim a role →
Join to get started
🚀
Just shipped
Your game here
Team of 3 · 5 weeks
Game Developer 2D Artist Sound Designer 3D Modeller Composer Narrative Designer UI/UX Designer Level Designer Game Developer 2D Artist Sound Designer 3D Modeller Composer Narrative Designer UI/UX Designer Level Designer
How it works

From sign-up to shipped
in six weeks.

No experience required. Just ambition, a skill, and a willingness to show up.

01
🧭
Join & set up your profile
Tell us your discipline, your tools, your availability. Upload work samples if you have them.
02
📋
Browse open briefs
Shipmates posts short, scoped project briefs every week. Each one needs a developer, artist, and composer.
03
🤝
Build with your crew
Collaborate and build something within the brief over 4–8 weeks with two other Shipmates.
04
🚀
Ship & own your credit
Your project lives on your Shipmates profile permanently — playable, verifiable. A real credit, not a course grade.
Open briefs

Projects looking for your skill.

Every brief is scoped, time-boxed, and designed to produce something shippable.

🌊
● Open for applications
Echoes of the Deep
Atmospheric 2D platformer set in a bioluminescent ocean world. Needs a composer to complete the crew.
DevArtMusic ●
6 weeks
🔥
● In progress
Ashfields
Top-down survival RPG in a post-apocalyptic wasteland. Full crew assembled — shipping in 3 weeks.
DevArtMusic
3 weeks left
● Open for applications
Starfall Protocol
Retro-style space shooter with a modern twist. Looking for a developer and 2D artist.
Dev ●Art ●Music
8 weeks
Membership

Two tiers. One journey.

Start as a Shipmate. Earn your way to Navigator.

🔥 Early access offer
First 100 Shipmates get $4/month — forever.
After 100 members the price goes to $9. Lock in your rate now.
100
founding spots
0 of 100 claimed — be first
⚓ Shipmate
Shipmate
$4 / month
Founding rate — locked in forever
Usually $9/month

For entry-level creatives who want to build their first real portfolio credits. The project is the product.

  • Access to all open project briefs
  • Permanent hosted portfolio page
  • Play every game in the Shipmates library
  • Profile listing in the crew directory
  • Peer ratings after each project
  • Progress toward Navigator status
  • Founding Member badge on your profile
Game library

Every subscription.
Every game. Yours to play.

Your Shipmates subscription includes access to the full library of every game ever built on the platform. A growing collection of original indie games — made entirely by your community, playable in your browser.

No downloads — play everything in your browser
New games added every week as briefs are shipped
See who made each game — click through to their profile
Vote for the monthly showcase winner
🌊
Members only
Echoes of the Deep
Platformer · 2025
🔥
Members only
Ashfields
RPG · 2025
Members only
Starfall Protocol
Shooter · 2025
🔒
+18 more games
Join to unlock all →
Why Shipmates exists
Getting hired in games is broken.
We fixed it.
The problem is real and nobody solved it.

You need credits to get hired. You can't get credits without being hired. Universities give you theory. Upwork gives you rejection. Game jams give you chaos. We give you a structured brief, a real crew, and a shipped game — every single time.

Studios hire people with shipped games. Full stop.

Not grades. Not certificates. Not potential. A playable game with your name on it that a hiring manager can open in their browser right now. That's what gets you the interview. That's what Shipmates gives you.

Less than a coffee a week. Zero risk.

$4/month. 7-day full refund if you're not convinced. Your founding rate locked forever. The price doubles after the first 100 members — there is no cheaper time to join than right now.

Built by someone who lived this problem.

Shipmates was built by a creative worker who knows exactly how hard it is to get that first credit. Not a tech startup. Not a VC-backed platform trying to extract from creatives. A product built for the community it serves.

You have nothing to lose
and a career to gain.

$4/month. 7-day full refund. Founding rate locked forever.
Five briefs open right now. Three roles each. Your crew is waiting.

No long-term contract
7-day full refund guarantee
Founding rate locked forever
Cancel any time

Price goes to $9/month after the first 100 members. No exceptions.

Discipline Developer 2D Artist 3D Artist Composer Sound Designer
Difficulty Beginner Intermediate Ambitious
Genre Platformer RPG Shooter Puzzle Horror
Sort Closing soon Newest Most popular
5 launch briefs
🌊
● Open — all roles
Atmospheric Platformer·6 weeks

Echoes of the Deep

Deep in uncharted ocean trenches, life glows. Make players feel slow, mysterious movement through a bioluminescent world.

🏰
● Open — all roles
Top-Down RPG·8 weeks

The Amber Keep

A crumbling medieval fortress. The last guardian has been asleep for a hundred years. The keep is now home to something else.

A short dungeon crawler set in a crumbling medieval fortress. 2D Artist and Composer roles both open.

All briefs
🌊
Open · all roles
Atmospheric Platformer·Beginner
Echoes of the Deep
Move through a bioluminescent ocean world. Slow, mysterious, alive with colour in the dark.
● Dev● 2D Artist● Composer
🌿
Open · all roles
Cosy Platformer·Beginner
Root & Rise
A tiny creature plants a forest, one seed at a time. The world starts grey. By the end, it's alive.
● Dev● 2D Artist● Composer
🏰
Open · all roles
Top-Down RPG·Intermediate
The Amber Keep
A crumbling medieval fortress. The last guardian has been asleep for a hundred years.
● Dev● 2D Artist● Composer
📻
Open · all roles
Atmospheric Horror·Intermediate
Hollow Signal
An abandoned radio station. Static on every channel. Something is still transmitting.
● Dev● 2D Artist● Sound Designer
🌧️
Open · all roles
Noir Adventure·Ambitious
Grey City Blues
A rain-soaked city at 2am. A detective who has stopped believing in justice. One last case.
● Dev● 2D Artist● Composer
🌊
Open — accepting applications
🎮 Video Games 🌊 Atmospheric Platformer ⏱ 21 days left
Brief #001 · Launch

Echoes of the Deep

Deep in uncharted ocean trenches, life glows. Make players feel what it's like to move through that world — slow, mysterious, alive with colour in the dark.

✦ Beginner ~4–6 hrs / week 📅 6 weeks 🖥 Browser (HTML5)
21
Days remaining

The brief

Deep in uncharted ocean trenches, life glows. Your job is to make players feel what it's like to move through that world — slow, mysterious, alive with colour in the dark.

This brief asks for a short vertical slice: one environment, one character, one loop of gameplay. The deliverable is not a full game — it's a mood, a feeling, a few minutes that make someone want more.

The best submissions will prioritise atmosphere over complexity. A platformer that feels right beats one that has more features. Trust the brief.

Mood & references

🌊
🌿
🪸
🐟

Abzû · Ori and the Blind Forest · Journey — deep blues, glowing teals, warm bioluminescent accents. Slow movement. The world feels alive without being threatening.

Open roles

💻
Developer
● Open
  • Playable HTML5 build from Unity or Godot
  • Player movement, basic collision, one hazard
  • Integrated art and audio assets from your crew
  • Published to itch.io with working browser embed
🎨
2D Artist
● Open
  • Player character sprite + 4 directional animations
  • One full tileset for the ocean environment
  • Background parallax layers (at least 3 depths)
  • Bioluminescent particle FX assets
🎵
Composer
● Open
  • 1–2 minute ambient loop for the main environment
  • 3–4 short SFX: footsteps, water ambience, discovery sound
  • Delivered as .wav or .ogg, 44.1kHz
Brief stats
Applications0
Roles remaining3 of 3
DifficultyBeginner
Time commitment~4–6 hrs/wk
PlatformBrowser (HTML5)
Timeline
Applications open
Now — claim your role
Crew confirmed
When all 3 roles filled
Build period
6 weeks
Submission deadline
6 weeks from crew confirmation
Community vote + showcase
2 weeks after deadline
More open briefs
🌿
Root & Rise
Cosy platformer · Beginner
📻
Hollow Signal
Horror · Intermediate
👀 This is an example profile — showing you what your Shipmates profile will look like once you join and start shipping projects.
L
shipmates.gg/@lunapark

Luna Park

2D Artist UI Designer Open for a project

Pixel art and concept illustration for games. Final year at RMIT — looking to ship as much real work as possible before I graduate.

AsepritePhotoshopProcreateFigmaUnityPixel ArtConcept Art
4Projects
4.8/5
12 reviews
1Showcase
Shipmate — Member since March 2025
Navigator progress
3 / 5 projects
Shipped on Shipmates Example
🌊
🏆 Monthly showcase winner
✓ Verified
Video Games·April 2025

Echoes of the Deep

Atmospheric 2D platformer set in a bioluminescent ocean. Responsible for all in-game sprites, background tiles, UI elements, and the animated title screen.

🔥
✓ Verified
Video Games·February 2025

Ashfields

Top-down survival RPG. Handled environment design, character sprites, and all animated FX.

Prior work 4 links
☁️
SoundCloud
Personal pixel-art portfolio series
🐙
GitHub
Open-source sprite tools & scripts
🎮
itch.io
Game jam submission — Ludum Dare 54
🎨
Behance
Concept art & illustration portfolio
Step 1 of 5
Let's get
you aboard.
Create your account and start building portfolio work that actually gets you hired.
Step 1 of 5

Create your
account

Join with your favourite service or use email.

or use email

By continuing you agree to our Terms and Privacy Policy.

Step 2 of 5

What do
you make?

Choose your primary discipline. You can add a secondary one after signup.

💻
Developer
Unity, Godot, Unreal, web
🎨
2D Artist
Pixel art, illustration, UI
🧊
3D Artist
Modelling, rigging, texture
🎵
Composer
Scores, ambient, soundtracks
🔊
Sound Designer
SFX, audio engineering, FMOD
✍️
Narrative Designer
Writing, worldbuilding
Step 3 of 5

What are
your tools?

Select up to 8. You can update these any time.

Selected: 0 / 8
Engines & code
UnityGodotUnrealHTML5/JSC#
Art & design
AsepritePhotoshopProcreateBlenderFigmaMaya
Audio
AbletonLogic ProFL StudioFMODReaper
Step 4 of 5

Your first week
is on us.

You're one of the first 100 Shipmates. Your rate is locked in at $4/month — forever. Cancel before trial ends, no charge.

🔥

Founding rate: $4/month — locked forever

7 days free, then $4/month forever. When we hit 100 members the price goes to $9. Your rate never changes.

Shipmate — Founding Member
Monthly · Cancel any time · Rate locked forever
$4
/ month forever
Free for 7 days
💳
🔒 Secured by Stripe. No charge until trial ends.
🚀

Welcome aboard,
Luna.

You're now a Shipmate. Here's a brief that suits a 2D Artist — your crew is waiting.

L
M
S
R
Join now — founding rate available
🌊
Matched brief · Beginner · 6 weeks
Echoes of the Deep
Atmospheric 2D platformer in a bioluminescent ocean world. One role open for a 2D Artist.
● 2D Artist role open

Find your crew.

Be one of the first to join.

Founding members open now
🔍
Discipline All Developer 2D Artist 3D Artist Composer Sound Designer Narrative
Tier All ⚓ Shipmate 🧭 Navigator
Tools
Unity Godot Unreal Aseprite Photoshop Procreate Blender Figma Ableton Logic Pro FL Studio FMOD Wwise Reaper Maya C#
Available only
0 members
Sort Most active Highest rated Newest

Be the first Shipmate.

No crew members yet — but five briefs are open and waiting. Join now and your profile will be the first one here.

🏆 The showcase launches once the first brief is completed. Join a brief now — your game could be the first winner.
Monthly Showcase

The best work
this month.

Every month the community votes on the best submission for each brief. These are the crews that shipped something extraordinary.

Browse by month
🌊
🏆 Community Pick⭐ Staff Pick
Brief #012 — Echoes of the Deep
Echoes of the Deep

A bioluminescent ocean platformer that made the community feel something. Shipped in 5 weeks.

6Teams attempted
247Votes cast
5 wksTime to ship
4.9★Crew rating
L
Luna Park
2D Artist · Shipmate

All in-game sprites, animated title screen, background parallax layers, and bioluminescent particle effects.

M
Marco Silva
Developer · Navigator

Entire Unity codebase — player movement, water physics, audio integration, and the HTML5 export. Runs at 60fps.

S
Sofia Reyes
Composer · Navigator

2-minute evolving ambient loop and 6 custom SFX. The discovery chime became the game's signature moment.

🌊
🏆 Community Pick
Echoes of the Deep
First crew to complete this brief
🔵
⭐ Staff Pick
Tide Walker
James Obi, Yuki Chen, Sam Nouri
🌿
Neon Abyss
Kai B., Priya M., Olu A.
🐙
Deep Signal
Alex R., Nour H., Leo T.
💧
Abyssal Light
Remy D., Aiko T., Jamie O.
🫧
Pressure
Sofia K., Ben L., Mia C.
🔥
April 2025
Ashfields
5 teams · 312 votes
March 2025
Starfall Protocol
4 teams · 198 votes
🌿
February 2025
Root & Rise
3 teams · 156 votes
🔮
January 2025
Arcane Loop
4 teams · 224 votes
Want to be up here?

Your work could be
next month's winner.

Join a brief, find your crew, and ship something the community can vote on.

Tuesday, 6 May 2025

Good evening, Luna.

You're 3 weeks into Echoes of the Deep — your crew is waiting on sprite assets. You've got this.

Active project

🌊
In progress
⏱ 21 days left
Brief #012 · Video Games
Echoes of the Deep

Atmospheric 2D platformer set in a bioluminescent ocean world.

Project progress62%

My tasks 4 remaining

Player character sprite — all 4 directionsDone
Background parallax layers (3 depths)Done
Ocean tileset — foreground tiles complete3 days
Bioluminescent particle FX assets5 days
Animated title screen12 days
UI elements — health bar, pause menu16 days

Briefs that suit you

🌿
Root & Rise
Cosy platformer · Beginner · 6 weeks
● 2D Artist open
💀
Hollow Signal
Horror · Intermediate · 6 weeks
● 2D Artist open
🌧️
Grey City Blues
Noir RPG · Ambitious · 8 weeks
● 2D Artist open
Profile
60%
Name & discipline
Tools selected
Bio written
Add prior work linksAdd →
Upload resumeUpload →
My stats
4Projects
4.8★Rating
1Showcase wins
12Reviews
Navigator progress
3 projects to go.

Complete 5 Shipmate projects to unlock Navigator and start charging for your work.

Projects3 / 5
Your referral link
Share your link. Every person who joins earns you 1 free month. They get 2 weeks free instead of 7 days.
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Recent activity
💬
Marco left a comment on your sprites
14 minutes ago
Sofia gave you a 5-star review
2 hours ago
📋
New brief — Root & Rise needs a 2D Artist
Yesterday
🏆
Voting opened for Echoes of the Deep
2 days ago
🔥 Founding member rate — $4/month forever

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forever.

Price goes to $9 after the first 100 members. Lock in your founding rate now and keep it forever — even if we raise prices 10 years from now.

No spam. One email when signups open. That's it.

🚀

You're on the list.

We'll email you the moment Shipmates opens for signups. Your founding rate is reserved — $4/month, locked forever.

About Shipmates

Built by a creative worker,
for creative workers.

Getting into games is hard in a specific, unfair way. Shipmates exists to fix that — one shipped project at a time.

The problem we're solving

If you want to work in games — as a developer, an artist, a composer, a sound designer — studios want to see what you've shipped. Not your grades. Not your degree certificate. Shipped work. Playable, verifiable, real.

But here's the catch: to ship your first game, you need a team. And to find a team, you need experience. And to get experience, you need to have shipped a game.

It's a loop that keeps talented people out of an industry they're capable of contributing to. Universities teach you the theory but rarely give you the credits. Platforms like Upwork and Fiverr reward established workers, not newcomers. Game jams help but they're chaotic — the output is rarely polished enough to show a studio with confidence.

Shipmates breaks the loop.

"Your portfolio doesn't care where you studied. Studios want to see what you've built — and we give you a place to build it."

How it works

We publish short, carefully written game briefs — scoped projects with clear deliverables, a creative direction, and a 4–8 week timeline. A developer, a 2D artist, and a composer each claim a role on the brief. They build together. They ship a real, playable HTML5 game.

That game lives permanently on their Shipmates profile. It's verified. It's playable by anyone in the community. It's a real credit — the kind that actually moves the needle at interview.

Every month, the community votes on the best submission for each brief. The winning crew gets featured in the monthly showcase — a shareable, credible moment of recognition that's worth putting in a cover letter.

We believe the creative industries need a new kind of platform. One that's built for the people trying to break in, not the people who are already established. One where the product is progression, not transactions. One where a $9 subscription feels like it's funding a community — not extracting from one.

Shipmates is a curated itch.io meets LinkedIn for creative workers. We're not trying to be Upwork. We're not trying to be a job board. We're trying to be the place where the first shipped credit happens — and everything that comes after.

The two tiers

Shipmates are entry-level and junior creatives building their first portfolio credits. For $9/month (or $4 for founding members) they get access to all open briefs, a permanent hosted portfolio, and a path toward the next tier.

Navigators are earned, not bought. Complete five successful Shipmate projects, collect strong peer reviews, and you can apply to become a Navigator — unlocking the ability to charge for your work and appear in the client-facing talent directory. The progression is built into the platform from day one.

Real credits over certificates

A shipped playable game on your profile says more than any grade. We're obsessed with making the output credible and verifiable.

Progression over transactions

The platform is designed around your growth — from first credit to Navigator status to a career. Not just a marketplace.

Craft over quantity

We write briefs carefully. We scope projects deliberately. We'd rather have five excellent briefs than fifty mediocre ones.

Community over extraction

The subscription funds the platform. Not advertising, not data, not promoted listings that crowd out the people who can't pay extra.

Ready to ship something real?

Five briefs are open. Three roles each. Your crew is waiting.